2.3.3.8 Max_Intersections
POV-Ray uses a set of internal stacks to collect ray/object intersection points. The usual maximum number of
entries in these I-Stacks is 64. Complex scenes may cause these stacks to overflow. POV-Ray does not stop but
it may incorrectly render your scene. When POV-Ray finishes rendering, a number of statistics are displayed. If you
see I-Stack Overflows reported in the statistics you should increase the stack size. Add a global setting
to your scene as follows:
global_settings { max_intersections Integer }
If the I-Stack Overflows remain increase this value until they stop.
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