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Stone Pigments:
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Jade_Map, Jade
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Drew Wells' superb Jade. Color map works nicely with other textures, too.
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Red_Marble_Map, Red_Marble
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Classic white marble with red veins. Over-worked, like checkers.
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White_Marble_Map, White_Marble
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White marble with black veins.
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Blood_Marble_Map, Blood_Marble
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Light blue and black marble with a thin red vein.
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Blue_Agate_Map, Blue_Agate
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A grey blue agate -- kind of purplish.
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Sapphire_Agate_Map, Sapphire_Agate
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Deep blue agate -- almost glows.
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Brown_Agate_Map, Brown_Agate
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Brown and white agate -- very pretty.
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Pink_Granite_Map, Pink_Granite
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Umm, well, pink granite.
Stone textures:
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PinkAlabaster
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Gray-pink alabaster or marble. Layers are scaled for a unit object and relative to each other.
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Note: This texture has very tiny dark blue specks that are often mistaken for
rendering errors. They are not errors. Just a strange texture design.
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Underlying surface is very subtly mottled with bozo.
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Second layer texture has some transmit values, yet a fair amount of color.
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Veining is kept quite thin in color map and by the largish scale.
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